Chief Engineer Joe Robinson founded Missile Design in 2001 to create more cost-effective missiles, smart munitions, and UAVs than prime contractors and to solve previously unsolved problems.
Key Accomplishments
Designed the only fully capable hypersonic defeat interceptor.
Developed CorpsSam/MEADS, EAPS, MAST-M, NSM, and HF UAV.
Contributed to BAT-P3I, KEI, Launch Vehicles, Targets, Tactical Missiles, Brilliant Munitions, Guided Bullets, and flying saucers.
Played a role in most U.S. Army hit-to-kill missile developments and flight test programs.
Operates on a "Hollywood Model"—only employing the best talent when needed for efficiency.
Innovations
Invented and designed Surrogate, Recoverable Missiles, MAST-M, and NSM.
Developed the G-sec Paradigm and Latency Equation.
Designed missiles for Raytheon, Lockheed, NGC, Navy, MDA, DARPA, and AMRDEC.
Industry Leadership
Follows the Skunk Works Development Paradigm.
Delivers aerospace solutions under budget and ahead of schedule.
Demonstrates that small, focused teams outperform large teams.